Roblox introduced facial age certification and scanned multiple angles to prevent photo masking. Fuck.

In order to strengthen corporate responsibility and to restore the trust of parents, the social play platform Roblox, which is subject to litigation due to inadequate child safety protection mechanisms, has introduced an age classification and face certification mechanism for chat systems, restricting underage players who do not have confidence-building links to talking freely to people of similar age.
Roblox’s new age certification requires users to use a mobile phone, after capturing photos from different angles, and then analyzes the approximate age by AI. Because of the dynamic design of the process, it is necessary to operate on the front, left, and right-hand face images according to the image, which cannot be protected by 100%, but is considerably more difficult to escape.
Upon completion of the facial age analysis, the system classifies the users according to their presumed age, i.e., “under 9 years”, “9-12 years”, “13-15 years”, “16-18 years” and “18-20 years”, totalling five levels.
Users in each region can only talk up to and up the next region, for example, those aged between 13 and 15 who can interact within the range of “9 – 12 years”, “13 – 15 years”, “16 – 18 years” and no contact under 9 and 18 – 20 years.
However, there are exceptions to this part of the restriction, which is that, when building trust links between users and users, age zones can be ignored, except that trust links themselves need to be designed from a list of best friends to ensure that the other is the person they know in reality, thus avoiding the risk of easy contact with strangers in the game hall.
Roblox claims that the certification mechanism does not retain photo data from users and does not have to fear an outflow of personal privacy, but that the effectiveness of the protection of minors is yet to be verified because it does not need to be complemented by official national and regional identity documents.